DESCTRUCTIVE NATURE

Brothers!
Seven missions completed, seven more to go.


++ ASSAULT CANNON ++

On your next assignment you will learn to master the ASSAULT CANNON. This is the most deadly
weapon in the Terminator armada excluded the anti-tank armament.

The ASSAULT CANNON is a six-barreled, self-loading automatic weapon used by a few select 
vehicles and heavy infantry. A version of the assault cannon, longer and thinner than 
vehiclemounted equivalents, is often fitted onto Space Marine Terminators. Although the assault
cannon lacks the range of other rapid-fire guns, its enormous rate of fire enables it to 
shred its way through most targets, punishing them with thousands of rounds per minute. 

A burst from this, aimed correctly, is almost certain a confirmed kill. As with all good things
this too comes with a disadvantage as it only carries enough rounds to fire ten times.
Any more rounds added and the sheer weight would make it very hard to aim with. This means
that those lucky once armed at all time must keep an ammo-check and make sure they
do not run out of bullets in the wrong situation.

As tempting as it might be setting a Terminator carrying the ASSAULT CANNON into OVERWATCH 
remember that an attack from the genestealers can suck its ammo dry in a couple of seconds.
Try to cover the corridors with the sturdy stormbolter and only use the ASSAULT CANNON in
tight corners or as a last measure.





Even though this weapon is the new inventory this mission are of even further destructive nature.

To match your progression the enemies now become a bit more aggressive. There are two 
entrypoints and several enemies already present. As with your first mission they cannot open
any doors, but in order to reach your goal doors must be opened and the enemies will attack.
Plan your progression so that you are ready when they attack as they will await you. 

Your task is to totally flame out a room in the very south. This means that no matter how much
you will love your new destructible toy your flamers are the once that should be protected at 
all time. Should they die or be destroyed you have no way of completing this mission and you
are all considered failed.

Let this not be an option.
Good Luck!
.
